Get the device ID corresponding to a Universal Windows Platform Gamepad reference. This device ID can be used to add/remove motion output for that gamepad.
- 覚え書き
- The ID returned is unique to Wwise and does not correspond to any sensible value outside of Wwise.
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This function is only available for project code using C++/CX.
- 戻り値
- Unique device ID, or AK_INVALID_DEVICE_ID if the reference is no longer valid (such as if the gamepad was disconnected)