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Wwise SDK 2019.2.15
AK::Monitor 名前空間

型定義

typedef void(*  LocalOutputFunc) (ErrorCode in_eErrorCode, const AkOSChar *in_pszError, ErrorLevel in_eErrorLevel, AkPlayingID in_playingID, AkGameObjectID in_gameObjID)
  Function prototype of local output function pointer. [詳解]
 

列挙型

enum   ErrorLevel { ErrorLevel_Message = (1<<0), ErrorLevel_Error = (1<<1), ErrorLevel_All = ErrorLevel_Message | ErrorLevel_Error }
  ErrorLevel [詳解]
 
enum   ErrorCode {
  ErrorCode_NoError = 0, ErrorCode_FileNotFound, ErrorCode_CannotOpenFile, ErrorCode_CannotStartStreamNoMemory,
  ErrorCode_IODevice, ErrorCode_IncompatibleIOSettings, ErrorCode_PluginUnsupportedChannelConfiguration, ErrorCode_PluginMediaUnavailable,
  ErrorCode_PluginInitialisationFailed, ErrorCode_PluginProcessingFailed, ErrorCode_PluginExecutionInvalid, ErrorCode_PluginAllocationFailed,
  ErrorCode_VorbisSeekTableRecommended, ErrorCode_VorbisDecodeError, ErrorCode_AACDecodeError, ErrorCode_xWMACreateDecoderFailed,
  ErrorCode_ATRAC9DecodeFailed, ErrorCode_ATRAC9LoopSectionTooSmall, ErrorCode_InvalidAudioFileHeader, ErrorCode_AudioFileHeaderTooLarge,
  ErrorCode_FileTooSmall, ErrorCode_TransitionNotAccurateChannel, ErrorCode_TransitionNotAccuratePluginMismatch, ErrorCode_TransitionNotAccurateRejectedByPlugin,
  ErrorCode_TransitionNotAccurateStarvation, ErrorCode_NothingToPlay, ErrorCode_PlayFailed, ErrorCode_StingerCouldNotBeScheduled,
  ErrorCode_TooLongSegmentLookAhead, ErrorCode_CannotScheduleMusicSwitch, ErrorCode_TooManySimultaneousMusicSegments, ErrorCode_PlaylistStoppedForEditing,
  ErrorCode_MusicClipsRescheduledAfterTrackEdit, ErrorCode_CannotPlaySource_Create, ErrorCode_CannotPlaySource_VirtualOff, ErrorCode_CannotPlaySource_TimeSkip,
  ErrorCode_CannotPlaySource_InconsistentState, ErrorCode_MediaNotLoaded, ErrorCode_VoiceStarving, ErrorCode_StreamingSourceStarving,
  ErrorCode_XMADecoderSourceStarving, ErrorCode_XMADecodingError, ErrorCode_InvalidXMAData, ErrorCode_PluginNotRegistered,
  ErrorCode_CodecNotRegistered, ErrorCode_PluginVersionMismatch, ErrorCode_EventIDNotFound, ErrorCode_InvalidGroupID,
  ErrorCode_SelectedChildNotAvailable, ErrorCode_SelectedNodeNotAvailable, ErrorCode_SelectedMediaNotAvailable, ErrorCode_NoValidSwitch,
  ErrorCode_SelectedNodeNotAvailablePlay, ErrorCode_FeedbackVoiceStarving, ErrorCode_BankLoadFailed, ErrorCode_BankUnloadFailed,
  ErrorCode_ErrorWhileLoadingBank, ErrorCode_InsufficientSpaceToLoadBank, ErrorCode_LowerEngineCommandListFull, ErrorCode_SeekNoMarker,
  ErrorCode_CannotSeekContinuous, ErrorCode_SeekAfterEof, ErrorCode_UnknownGameObject, ErrorCode_UnknownEmitter,
  ErrorCode_UnknownListener, ErrorCode_GameObjectIsNotListener, ErrorCode_GameObjectIsNotEmitter, ErrorCode_UnknownGameObjectEvent,
  ErrorCode_GameObjectIsNotEmitterEvent, ErrorCode_ExternalSourceNotResolved, ErrorCode_FileFormatMismatch, ErrorCode_CommandQueueFull,
  ErrorCode_CommandTooLarge, ErrorCode_XMACreateDecoderLimitReached, ErrorCode_XMAStreamBufferTooSmall, ErrorCode_ModulatorScopeError_Inst,
  ErrorCode_ModulatorScopeError_Obj, ErrorCode_SeekAfterEndOfPlaylist, ErrorCode_OpusRequireSeekTable, ErrorCode_OpusDecodeError,
  ErrorCode_OpusCreateDecoderFailed, ErrorCode_SourcePluginNotFound, ErrorCode_VirtualVoiceLimit, ErrorCode_AudioDeviceShareSetNotFound,
  ErrorCode_NotEnoughMemoryToStart, ErrorCode_UnkownOpusError, ErrorCode_AudioDeviceInitFailure, ErrorCode_AudioDeviceRemoveFailure,
  ErrorCode_AudioDeviceNotFound, ErrorCode_AudioDeviceNotValid, ErrorCode_SpatialAudio_ListenerAutomationNotSupported, ErrorCode_MediaDuplicationLength,
  ErrorCode_HwVoicesSystemInitFailed, ErrorCode_HwVoicesDecodeBatchFailed, ErrorCode_HwVoiceLimitReached, ErrorCode_HwVoiceInitFailed,
  ErrorCode_SpatialAudio_ReflectionBusError, Num_ErrorCodes
}
  ErrorCode [詳解]
 

関数

AKSOUNDENGINE_API AKRESULT  PostCode (ErrorCode in_eError, ErrorLevel in_eErrorLevel, AkPlayingID in_playingID=AK_INVALID_PLAYING_ID, AkGameObjectID in_gameObjID=AK_INVALID_GAME_OBJECT, AkUniqueID in_audioNodeID=AK_INVALID_UNIQUE_ID, bool in_bIsBus=false)
 
AKSOUNDENGINE_API AKRESULT  PostString (const char *in_pszError, ErrorLevel in_eErrorLevel, AkPlayingID in_playingID=AK_INVALID_PLAYING_ID, AkGameObjectID in_gameObjID=AK_INVALID_GAME_OBJECT, AkUniqueID in_audioNodeID=AK_INVALID_UNIQUE_ID, bool in_bIsBus=false)
 
AKSOUNDENGINE_API AKRESULT  SetLocalOutput (AkUInt32 in_uErrorLevel=ErrorLevel_All, LocalOutputFunc in_pMonitorFunc=0)
 
AKSOUNDENGINE_API AkTimeMs  GetTimeStamp ()
 

変数

const AkOSChar s_aszErrorCodes [Num_ErrorCodes]
 

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