Wwise SDK 2025.1.0
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Unload a Work Unit. No object contained in the Work Unit will be available after this call. If the Work Unit is modified and not saved, the function will return error. The Undo history will be cleared.
Name | Type | Description |
---|---|---|
object * | any of: | The ID (GUID), name, or path of the Work Unit to unload. |
string | The name of the object qualified by its type or Short ID in the form of type:name or Global:shortId. Only object types that have globally-unique names or Short Ids are supported. Ex: Event:Play_Sound_01, Global:245489792 | |
string | An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}. | |
string | A project path to a Wwise object, including the category and the work-unit. For example: \Containers\Default Work Unit\New Sound SFX. |
(Required *)
Refer to Using the Wwise Authoring API (WAAPI) for more information about Wwise Authoring API.
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