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This error occurs in a call to
AK::SoundEngine::SetBusDevice
if the specified Bus ID wasn't found in the project.
Probable causes:
There is a typo in the Bus ID.
The Init SoundBank was not loaded, or had an error during load.
The Init SoundBank was not regenerated and redeployed after a change to the bus structure in the Wwise project.
Recommended resolution steps:
Check the numeric ID of the bus with the ones found in the Init.txt file.
Regenerate and redeploy the Init.bnk file in your game build.
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