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Wwise SDK 2025.1.0
ak.wwise.core.workUnit.unload

Unload a Work Unit. No object contained in the Work Unit will be available after this call. If the Work Unit is modified and not saved, the function will return error. The Undo history will be cleared.

Arguments

Name Type Description
object * any of: The ID (GUID), name, or path of the Work Unit to unload.
string The name of the object qualified by its type or Short ID in the form of type:name or Global:shortId. Only object types that have globally-unique names or Short Ids are supported. Ex: Event:Play_Sound_01, Global:245489792
string An object GUID of the form: {aabbcc00-1122-3344-5566-77889900aabb}.
string A project path to a Wwise object, including the category and the work-unit. For example: \Containers\Default Work Unit\New Sound SFX.

(Required *)

Arguments Schema

See Also

Examples

Refer to Using the Wwise Authoring API (WAAPI) for more information about Wwise Authoring API.


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