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Wwise SDK 2025.1.0
AkCallbackTypes.h File Reference

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Classes

struct  AkSegmentInfo
 Structure used to query info on active playing segments. More...
 
struct  AkEventCallbackInfo
 
struct  AkMIDIEventCallbackInfo
 
struct  AkMarkerCallbackInfo
 
struct  AkDurationCallbackInfo
 
struct  AkDynamicSequenceItemCallbackInfo
 
struct  AkSpeakerVolumeMatrixCallbackInfo
 
struct  AkMusicPlaylistCallbackInfo
 
struct  AkMusicSyncCallbackInfo
 
struct  AkCallbackInfo
 
struct  AkBusMeteringCallbackInfo
 
struct  AkOutputDeviceMeteringCallbackInfo
 
struct  AkResourceMonitorDataSummary
 Resources data summary structure containing general information about the system. More...
 
struct  AkDynamicSequenceSelectCallbackInfo
 

Namespaces

namespace  AK
 Definition of data structures for AkAudioObject.
 

Typedefs

typedef AK::IAkMixerInputContextAkMixerInputContextPtr
 
typedef AK::IAkMixerPluginContextAkMixerPluginContextPtr
 
typedef AK::IAkGlobalPluginContextAkGlobalPluginContextPtr
 
typedef AkUInt32 AkCallbackType_t
 
typedef AkUInt8 AkAudioDeviceEvent_t
 
typedef AkUInt8 AkGlobalCallbackLocation_t
 
typedef void(* AkEventCallbackFunc) (enum AkCallbackType in_eType, struct AkEventCallbackInfo *in_pEventInfo, void *in_pCallbackInfo, void *in_pCookie)
 
typedef AkEventCallbackFunc AkCallbackFunc
 
typedef void(* AkBusCallbackFunc) (struct AkSpeakerVolumeMatrixCallbackInfo *in_pCallbackInfo, void *in_pCookie)
 
typedef void(* AkBankCallbackFunc) (AkUInt32 in_bankID, const void *in_pInMemoryBankPtr, enum AKRESULT in_eLoadResult, void *in_pCookie)
 
typedef void(* AkGlobalCallbackFunc) (AkGlobalPluginContextPtr in_pContext, enum AkGlobalCallbackLocation in_eLocation, void *in_pCookie)
 
typedef void(* AkResourceMonitorCallbackFunc) (const struct AkResourceMonitorDataSummary *in_pdataSummary)
 
typedef void(* AkDeviceStatusCallbackFunc) (AkGlobalPluginContextPtr in_pContext, AkUniqueID in_idAudioDeviceShareset, AkUInt32 in_idDeviceID, enum AkAudioDeviceEvent in_idEvent, enum AKRESULT in_AkResult)
 
typedef void(* AkBusMeteringCallbackFunc) (AkBusMeteringCallbackInfo *in_pCallbackInfo)
 
typedef void(* AkOutputDeviceMeteringCallbackFunc) (AkOutputDeviceMeteringCallbackInfo *in_pCallbackInfo)
 
typedef void(* AkCaptureCallbackFunc) (AkAudioBuffer &in_CaptureBuffer, AkOutputDeviceID in_idOutput, void *in_pCookie)
 

Enumerations

enum  AkCallbackType {
  AK_EndOfEvent = 0x0001, AK_EndOfDynamicSequenceItem = 0x0002, AK_Marker = 0x0004, AK_Duration = 0x0008,
  AK_SpeakerVolumeMatrix = 0x0010, AK_Starvation = 0x0020, AK_MusicPlaylistSelect = 0x0040, AK_MusicPlayStarted = 0x0080,
  AK_MusicSyncBeat = 0x0100, AK_MusicSyncBar = 0x0200, AK_MusicSyncEntry = 0x0400, AK_MusicSyncExit = 0x0800,
  AK_MusicSyncGrid = 0x1000, AK_MusicSyncUserCue = 0x2000, AK_MusicSyncPoint = 0x4000, AK_MIDIEvent = 0x8000,
  AK_DynamicSequenceSelect = 0x10000, AK_Callback_Last = 0x20000, AK_MusicSyncAll = 0x7f00, AK_CallbackBits = 0xfffff,
  AK_EnableGetMusicPlayPosition = 0x200000, AK_EnableGetSourceStreamBuffering = 0x400000, AK_SourceInfo_Last = 0x800000
}
 Type of callback. Used as a bitfield in methods AK::SoundEngine::PostEvent() and AK::SoundEngine::DynamicSequence::Open(). More...
 
enum  AkAudioDeviceEvent { AkAudioDeviceEvent_Initialization, AkAudioDeviceEvent_Removal, AkAudioDeviceEvent_SystemRemoval, AkAudioDeviceEvent_Last }
 
enum  AkGlobalCallbackLocation {
  AkGlobalCallbackLocation_Register = (1 << 0), AkGlobalCallbackLocation_Begin = (1 << 1), AkGlobalCallbackLocation_PreProcessMessageQueueForRender = (1 << 2), AkGlobalCallbackLocation_PostMessagesProcessed = (1 << 3),
  AkGlobalCallbackLocation_BeginRender = (1 << 4), AkGlobalCallbackLocation_EndRender = (1 << 5), AkGlobalCallbackLocation_End = (1 << 6), AkGlobalCallbackLocation_Term = (1 << 7),
  AkGlobalCallbackLocation_Monitor = (1 << 8), AkGlobalCallbackLocation_MonitorRecap = (1 << 9), AkGlobalCallbackLocation_Init = (1 << 10), AkGlobalCallbackLocation_Suspend = (1 << 11),
  AkGlobalCallbackLocation_WakeupFromSuspend = (1 << 12), AkGlobalCallbackLocation_ProfilerConnect = (1 << 13), AkGlobalCallbackLocation_ProfilerDisconnect = (1 << 14), AkGlobalCallbackLocation_Num = 15
}
 Bit field of various locations in the audio processing loop where the game can be called back. More...
 

Variables

const ::AkAudioDeviceEvent AK::AkAudioDeviceEvent_Initialization = AkAudioDeviceEvent_Initialization
 
const ::AkAudioDeviceEvent AK::AkAudioDeviceEvent_Removal = AkAudioDeviceEvent_Removal
 
const ::AkAudioDeviceEvent AK::AkAudioDeviceEvent_SystemRemoval = AkAudioDeviceEvent_SystemRemoval
 
const ::AkAudioDeviceEvent AK::AkAudioDeviceEvent_Last = AkAudioDeviceEvent_Last
 

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