Wwise SDK 2025.1.0
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Go to the source code of this file.
Classes | |
struct | AkVector64 |
3D 64-bit vector. Intended as storage for world positions of sounds and objects, benefiting from 64-bit precision range More... | |
struct | AkVector |
3D vector for some operations in 3D space. Typically intended only for localized calculations due to 32-bit precision More... | |
struct | AkListenerPosition |
Position and orientation of game objects in the world (i.e. supports 64-bit-precision position) More... | |
struct | AkTransform |
Position and orientation of objects in a "local" space. More... | |
struct | AkChannelEmitter |
Positioning information for a sound, with specified subset of its channels. More... | |
struct | AkPolarCoord |
Polar coordinates. More... | |
struct | AkSphericalCoord |
Spherical coordinates. More... | |
class | AkEmitterListenerPair |
Emitter-listener pair: Positioning data pertaining to a single pair of emitter and listener. More... | |
struct | AkListener |
Listener information. More... | |
Namespaces | |
namespace | AK |
Definition of data structures for AkAudioObject. | |
Typedefs | |
using | AK::MultiPositionType = AkMultiPositionType |
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