Go to the documentation of this file.
33 #ifndef _AK_MUSICENGINE_H_
34 #define _AK_MUSICENGINE_H_
111 bool in_bExtrapolate =
true
118 #endif // _AK_MUSICENGINE_H_
Definition of data structures for AkAudioObject.
#define AK_EXTERNAPIFUNC(_type, _name)
AKRESULT
Standard function call result.
Structure used to query info on active playing segments.
AKSOUNDENGINE_API AKRESULT GetPlayingSegmentInfo(AkPlayingID in_PlayingID, AkSegmentInfo &out_segmentInfo, bool in_bExtrapolate=true)
AKSOUNDENGINE_API void GetDefaultInitSettings(AkMusicSettings &out_settings)
float AkReal32
32-bit floating point
AkReal32 fStreamingLookAheadRatio
Multiplication factor for all streaming look-ahead heuristic values.
AKSOUNDENGINE_API AKRESULT Init(AkMusicSettings *in_pSettings)
AKSOUNDENGINE_API void Term()
AkUInt32 AkPlayingID
A unique identifier generated whenever a PostEvent is called (or when a Dynamic Sequence is created)....
Tell us about your project. We're here to help.
Register your project and we'll help you get started with no strings attached!
Get started with Wwise