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2024.1.4.8780
2024.1.4.8780
2023.1.12.8706
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
2024.1.4.8780
2023.1.12.8706
2022.1.18.8567
2021.1.14.8108
2019.2.15.7667
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2015.1.9.5624
The properties in the Advanced category for all Master-Mixer Hierarchy objects, except Auxiliary Busses, allow you to specify the overall number of sound, music, and/or motion instances that can be passed through a bus simultaneously.
Advanced | |
---|---|
Interface element |
Description |
Playback Limit | |
Ignore Parent Playback Limit |
Determines if the current object and its children are considered part of the parent’s playback limit (unchecked) or defined at this level (checked). If the object is a top-level object, this option is unavailable. Default value: false |
Limit Sound Instances |
The number of sound or motion instances within the same hierarchical structure that can play simultaneously. Default value: false |
Sound Instance Limit |
Default value: 50 Range: 1 to 1000 |
When limit is reached: |
Determines what happens when the playback limit is reached. You can select one of the following options:
Keep in mind that each entity can override its own behavior so that the virtual behavior of a sound can still be to discard the sound or to continue to play. Default value: Kill voice |
When priority is equal: |
Determines what happens when the playback limit is reached and there is more than one object with the lowest priority. You can select one of the following options:
Default value: Discard oldest instance |
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