Sean Soraghan
Programmer & Technical Sound Designer
Sean Soraghan is A technical sound designer and audio programmer specialising in game audio and tools development. Previously a Software Developer at Audiokinetic, he was working on the Authoring tool as well as the Unity and Unreal game engine integrations. He has previously completed an engineering doctorate, researching the representation and visualization of musical timbre, and has collaborated on large-scale audio-visual installations and exhibitions. He enjoys developing games and tools in his spare time.

2 articles by this author

Sound Design
Spatial Audio
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