Milan Antić
Milan Antić is a Lead/Technical Sound Designer working at Mad Head Games studio, based in Belgrade, Serbia. He has a rich experience in designing sounds and creating audio systems for both the casual and the big budget games, with the focus on AA/AAA projects developed in Unreal Engine using Wwise. Notable projects include Pagan: Absent Gods and Scars Above. He has done work for film, theatre and radio and is an avid synthesizer and vinyl record collector.


1 article by this author

Game Audio
Spatial Audio